Level
Cantrip
Casting Time
1 Action
Range/Area
Self
Components
V, S, M *
Duration
1 Round
School
Illusion
Attack/Save
Melee
Damage/Effect

You brandish the weapon used in the spell's casting and make a melee weapon attack with it against a target you can see within the weapon's reach. On a hit, the target suffers the weapon attack's normal effects, as a vein of magical energy bursts out from the point of the strike, creating an illusory swarm of spectral butterflies that surround you. The first melee attack that targets you before the spell ends subtracts 1d4 from its attack roll. An attacker is immune to this effect if it doesn't rely on sight, as with blindsight, or can see through illusions, as with true sight.

 This spell adds damage to the initial attack when you reach certain levels. At the 5th level, the attack deals an extra 1d8 psychic damage to the target on a hit, which increases by 1d8 at the 11th level (2d8) and 17th level (3d8)

A Bard, Druid, Sorcerer, Warlock, and Wizard spell.

* - (a weapon worth at least 1sp)

Available For: Bard (Legacy) Druid (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

abbybauguess

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