You forge a mystic bond with a companion, allowing the caster to use the companions senses as "Find Familier" describes and communicate telepathically within 1000'.
The bonded companion acts independently of the caster, but always obeys direct commands. In combat, the bonded companion rolls its own initiative and acts on its own turn. The bonded companion can attack and take all other actions of a NPC. The bonded companion continues to level as per the rules in "Tasha's Cauldron of Everything".
The caster may cast spells through the Bonded Companion, starting on the casters turn for casting and ending on the Bonded Companions turn for affect. When the affect occurs on the Bonded Companions turn it uses one action of the Bonded Companion.
If the Bonded Companion reaches 0 hp it must make its Death Saves, but with advantage. Should the Bonded Companion fail its Death Saves the bond is severed and the companion dies. The caster takes D6's in damage equal to the companions lvl in psychic damage.
* - (1,000 gold pieces worth of diamond, a silver hammer, candles, and paint to draw a circle around the chosen companion.)
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