Level
2nd
Casting Time
1 Action
Range/Area
5 ft.
Components
V, S, M *
Duration
1 Hour
School
Conjuration
Attack/Save
Melee
Damage/Effect
Force

As a bonus action, you create a melee weapon made of magical energy in the palm of a free hand that lasts for the duration or until you cast this spell again. Your attack modifier for this weapon is your spell casting ability. On a hit, the target takes force damage equal to 1d10 + your spellcasting ability modifier. As part of casting this spell you may attack with the weapon once, and after that it works as a normal melee weapon.

The weapon can take whatever form you choose. A warlock using this ability may consider this weapon their pact weapon.

At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, the damage increases by +1 for every slot level above 2nd.

* - (1gp worth of iron powder)

Previous Versions

Name Date Modified Views Adds Version Actions
9/9/2022 10:54:55 AM
2
0
1.3
Coming Soon
9/9/2022 11:44:17 AM
3
0
1.4
Coming Soon

Available For: Bard (Legacy) - College of Swords Warlock (Legacy) - The Hexblade Wizard (Legacy) - Bladesinging (Legacy) Wizard (Legacy) - War Magic

KaffeMumrik

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