Level
3rd
Casting Time
1 Action
Range/Area
10 ft.
Components
S
Duration
Concentration 2 Rounds
School
Evocation
Attack/Save
CON Save
Damage/Effect

Your hands glow a stunning lime green, and you summon a green orb of energy. You can then throw the orb onto the ground, which explodes into a pool of acid with a splattering range of a 15 feet square. A creature must make a constitution saving throw if they are splattered by the explosion. On a failed save, the creature takes 3d6 acid damage. On a successful save, the creature takes half damage. Regardless of success or failure, when a creature walks into the pool of acid, they take 1d8 acid damage. The acid pool stays there until the end of your next turn. 

When you cast this spell with a 4th level spell slot or higher, the initial damage increases to 4d6. Additionally, walking into the pool of acid will deal 2d8 damage.

Previous Versions

Name Date Modified Views Adds Version Actions
7/3/2021 3:31:26 PM
2
0
A
Coming Soon
7/3/2021 3:37:37 PM
2
0
--
Coming Soon
9/10/2022 4:28:18 PM
6
1
--
Coming Soon
9/10/2022 4:31:24 PM
6
0
--
Coming Soon
9/10/2022 4:35:36 PM
6
0
--
Coming Soon

Available For: Wizard (Legacy) Bard (Legacy) - College of Lore (Legacy) Rogue (Legacy) - Arcane Trickster (Legacy) Cleric (Legacy) - Arcana Domain

Bummi_gear

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