Level
2nd
Casting Time
1 Action
Range/Area
120 ft.
Components
V, S, M *
Duration
Instantaneous
School
Conjuration
Attack/Save
DEX Save
Damage/Effect
Creation (...)

This spell augments a small amount (approximately one teaspoon) of material thrown by the wizard.  The material accelerates quickly toward the target location, where the material increases in amount (to approximately one gallon) and explodes outward, liberally spraying all exposed things within a 10' radius. 

Acid, burning oil, and similarly dangerous substances (including holy water against undead targets) cause 3d4 of the corresponding damage type to exposed creatures. 

Hard materials burst into shards, doing 1d4 damage to exposed creatures; glass, metal, and stone cause slashing, piercing, and bludgeoning damage, respectively. 

Wood and softer ordinary materials do no damage, though may create hazards such at the DM's discretion, e.g. slippery egg yolk might require a dexterity save to cross at speed without falling, pine sap might immobilize tiny creatures, pepper might induce disadvantage on concentration checks, etc.

The excess material created by the spell dissipates gradually over the period of an hour. 

* - (Varies (See Description))

Spell Tags: Creation Damage Utility

Available For: Wizard (Legacy) Fighter (Legacy) - Eldritch Knight (Legacy) Rogue (Legacy) - Arcane Trickster (Legacy)

Fritz_Reitz

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