Level
1st
Casting Time
1 Action
Range/Area
60 ft.
Components
S
Duration
Instantaneous
School
Necromancy
Attack/Save
DEX Save
Damage/Effect
Combat (...)

As you snap your finger, a dead creature within range explodes with necrotic energy. All creatures in a 15 foot radius of the corpse have to make a dexterity saving throw or take 2d8 necrotic damage or half as much on a failed save. If you reduce a creature to 0 hit points with this spell, the creature explodes doing the same effect as this spell.

Spell Tags: Damage Combat

Available For: Cleric (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

iiDustDevil

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