Level
9th
Casting Time
1 Action
Range/Area
Self
Components
S, M *
Duration
Instantaneous
School
Transmutation
Attack/Save
None
Damage/Effect

When the spell is cast, you turn into a divine beast either physical or ghost-like, invisible to people but powerful. You can either gain three magical powers of your choice, including

  • 1,500 projectable feathers that turn into powerful blades unable to be destroyed.  If the target fails a mass dexterity saving throw, they take 5d20 damage each. If they succeed, they take half that damage
  • The roar of a lion capable of petrifying 5d20 mortals of CR 15 or less
  • Unmeltable ice capable of paralyzing an enemy. This cannot be removed unless short of a Wish spell.

Or, you can take on a ghost-like form and do any of the following:

  • You afflict an enemy with an incurable plague. They take 1d10 damage on each of their turns until a long rest. This can be cured with a Wish spell.
  • Bring your party back to full XP
  • Create any kind of natural disaster or obstacle for the BBEG

After the spell is complete, you revert to your original form and must take a short rest before casting another spell.

* - (A diamond worth at least 2,000 GP, which the spell consumes.)

Available For: Cleric (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

Mirli

Comments

Posts Quoted:
Reply
Clear All Quotes