Level
7th
Casting Time
1 Action
Range/Area
90 ft.
Components
V, S
Duration
1 Round
School
Enchantment
Attack/Save
DEX Save
Damage/Effect
Incapacitated

Choose an object or creature that you can see within range. If the target is a creature, they must succeed on a Dexterity saving throw or be incapacitated for the duration.

When this spell is successful, the target becomes frozen in time and space. While in this state, the duration and effects of any conditions and spells are suspended. Non-magical effects that would change the target's position (such as knockback) do not occur until after this spell wears off. 

When this spell ends, the target resumes its existence in time. All effects that were suspended and not removed will resume, and any new effects that were applied while the target was frozen would begin. The target would retain its momentum from prior to being frozen (i.e. a falling chest would continue falling as if it never stopped), unless any physical forces were introduced that would have normally affected the target's momentum during that period.

If the target was a creature, it would have no memory or recollection of any events that occurred while it was under this spell.

Spell Tags: Control

Available For: Bard (Legacy) Cleric (Legacy) Sorcerer (Legacy) Warlock (Legacy)

TelephoneTrickster

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