You place a curse on a creature you can see within range, a curse of extreme exhaustion. Until the spell ends, the target has disadvantage on all dexterity saving throws and loses 10-feet of their movement speed.
A remove curse cast on the target ends this spell early.
At Higher Levels. When you cast this spell using a spell slot of 4th level, reduce the targets movement speed by an additional 10-feet. When cast in a spell slot of 5th or higher, reduce targets movement speed by an additional 10-feet for each slot after 5th.
((This is a spell from a homebrew campaign where a mad warlock was gifted the secrets to a previously unknown school of magic, Entropy. We ran the additional school for several years in 3.5 and pathfinder, and now I'm hoping to pull them over into 5e. Any feedback or balancing from the community would be appreciated, as I'm not sure what it balanced or not yet in 5e. There are a total of 40 spells in the entropy school and I hope I can share them all, of course after a little balancing.))
* - (A slice of animal fat)
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