Level
7th
Casting Time
10 Minutes Ritual
Range/Area
Touch 120 ft. (10 ft. )
Components
V, S, M *
Duration
Concentration 10 Minutes
School
Transmutation
Attack/Save
None
Damage/Effect
Creation (...)

You convert materials into products of the same materials. For example, you can fabricate an iron axe from a large stick and iron, clothes from fabric and dye, and medicine from herbs and water. The crafted item must be made from at least two materials, and no matter can be created from nothing.

Choose some materials that you can see within range. You can fabricate a Large or smaller object (contained within a 10-foot cube, or eight connected 5-foot cubes). If you are working with live organic matter, sentient objects, or anything with a soul, you can not shape or change it in a way that might kill, damage, or destroy it. The quality of objects made by the spell is commensurate with the quality of the materials, but the items have no rarity or magical properties regardless of the materials used.

Magic items can't be created or transmuted by this spell without losing their properties. Artificers can however infuse any items made through this spell. You also can't use it to create items that ordinarily require lost knowledge, such as ancient spellbooks, lexicons, or machines, unless you have knowledge of how they work on the inside.

If you shape non-living, organic matter, it qualifies as a vessel for a soul to possess.

* - (Matter to be transmuted)

Spell Tags: Creation Utility Shapechanging

Available For: Wizard (Legacy) Cleric (Legacy) - Forge Domain

snakeMaxH1

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