You summon the spirits of Kahn and Saanvi, two tigers from history, legendary for their ferocity. The summoned spirits take the form of two tigers and appear in unoccupied spaces that you can see within range.
Each summoned tiger is also considered fey, and it disappears when it drops to 0 hit points or when the spell ends.
These summoned tigers have the statistics of a normal CR 1 tiger however they are unusually intelligent, with their Intelligence scores becoming 6, and they gain the ability to understand one language of your choice that you speak.
While Kahn and Saanvi are within 1 mile of you, you can all communicate with each other telepathically.
The summoned tigers are friendly to you and your companions. Roll initiative for the summoned tigers as a group, which has its own turns. They obey any telepathic or verbal commands that you issue to them (no action required by you). If you don't issue any commands to them, they defend themselves from hostile creatures, but otherwise, take no actions.
Previous Versions
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9/13/2022 5:58:01 AM
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9/14/2022 4:48:23 AM
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3
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