Level
5th
Casting Time
10 Actions
Ritual
Range/Area
Self
Components
M *
Duration
Until Dispelled
School
Necromancy
Attack/Save
None
Damage/Effect
As you draw a pentagram you start to turn black and white with a skull marking on your face you become temporarily immortal and all affects and damage done to you is dealt to the enemy who’s blood you digested.
* - (A drop of blood from your opponent)
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