Level
7th
Casting Time
1 Action
Range/Area
Touch
Components
V, S
Duration
Instantaneous
School
Conjuration
Attack/Save
None
Damage/Effect
Upon touching someone they must succeed intelligence saving throw (DC 17) or be sent to the dream realm, at the star of their turn they have to succeed on the intelligence saving throw or suffer 8d8 psychic damage and remain stuck in the realm until they succeed. At higher levels they take an additional 1d8 damage.
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