Level
Cantrip
Casting Time
1 Action
Range/Area
60 ft.
Components
S, M *
Duration
Instantaneous
School
Transmutation
Attack/Save
Ranged
Damage/Effect

You must hold a coin in your hand when casting this spell. The chosen coin shoots from you hand towards a creature or object within range. Make a ranged spell attack against the target. Regardless of whether a transmuted coin hits or misses the target, it is destroyed after the attack. On a hit, the target takes force damage depending on the coin used.

  • Copper Coin 1d8 Force Damage
  • Silver Coin 1d8 Force Damage (Counts as Silvered Weapon)
  • Gold Coin 1d8 Force Damage (Counts as Magic Weapon)
  • Platinum Coin 1d12 Force Damage (Counts as Magic Weapon)

 The damage per coin increases when you reach 5th level (2 dice), 11th level (3 dice), and 17th level (4 dice).

* - (Coin of chosen value)

Available For: Bard (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

ChemicalAgent

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