Level
1st
Casting Time
1 Action
Range/Area
Self (15 ft. )
Components
V, S
Duration
Instantaneous
School
Necromancy
Attack/Save
CON Save
Damage/Effect
Necrotic (...)

You rip the blood you crave from your enemies’ veins to sustain yourself. All targets in a 15 ft. cone must succeed on a Constitution saving throw or take 2d6 necrotic damage. If a target is already damaged, they instead suffer 2d8 necrotic damage on a failed save. You regain 1d4 hit points for every target that fails their Constitution saving throw. On a successful save a target takes only half damage and you do not receive any healing from them. 

At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d6 (1d8) for each slot level above 1st.

Previous Versions

Name Date Modified Views Adds Version Actions
9/17/2022 1:27:41 AM
99
15
1.2
Coming Soon

Spell Tags: Healing Damage

Available For: Wizard (Legacy) Warlock (Legacy) - The Fiend (Legacy)

CopperDragon1421

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