Level
2nd
Casting Time
1 Action
Range/Area
100 ft.
Components
V, S
Duration
Instantaneous
School
Conjuration
Attack/Save
None
Damage/Effect
Teleportation

You cause two target creatures of up to Large size (yourself and another, or two others) to swap positions instantly. A solid object (such as the ground, a bridge, or a rope) must connect the target creatures, and both must be within 100 feet of your position. Objects carried by the target creatures (up to their maximum loads) go with them, but other creatures do not, even if they are carried. The movement is instantaneous and does not provoke attacks of opportunity. An unwilling target is entitled to a Wisdom save (DC 14 + your Int modifier) to negate this effect.

Spell Tags: Teleportation

Available For: Bard (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy) Cleric (Legacy) - Trickery Domain (Legacy) Paladin (Legacy) - Oath of Vengeance (Legacy)

GaugeDanger

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