Level
2nd
Casting Time
1 Action
Range/Area
30 ft.
Components
M *
Duration
Concentration 1 Minute
School
Necromancy
Attack/Save
CON Save
Damage/Effect
Necrotic

You create clouds of billowing death in a wall that is 30 feet long, 10 feet high, and 1 foot thick. Creatures in the area must make a Constitution saving throw, taking 4d4 necrotic damage on a failed save, or half as much on a successful one. A creature takes the same damage when it enters the wall for the first time on a turn or ends its turn there.

Water in this area is considered undrinkable if rain mixes with it.

At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1d4 for each slot above the 2nd, and the length and height of the spell increases by 5 feet for each slot above 2nd.

* - (a small piece of bone)

Previous Versions

Name Date Modified Views Adds Version Actions
9/17/2022 9:11:06 PM
1
0
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Coming Soon

Spell Tags: Damage Environment Combat

Available For: Druid (Legacy) Sorcerer (Legacy) Warlock (Legacy) Cleric (Legacy) - War Domain (Legacy) Wizard (Legacy) - School of Necromancy (Legacy) Cleric (Legacy) - Death Domain Cleric (Legacy) - Grave Domain (Legacy) Ranger (Legacy) - Gloom Stalker (Legacy) Artificer (Legacy) - Alchemist (Legacy)

AaronATWik

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