From the maker of the Rage Hand, Cage Hand, Sage Hand, Triage Hand, and Micromanage Hand and god knows what else, comes another amazing appendage to add to your arsenal. Gone are your days of single Mage Hand use, thanks to a breakthrough in verbal and somatic casting, you can now cast another mage hand or mage hand variant at the same time without penalty. In regards to the Mage Hand variants, the two Mage Hands can be different variants if concentration is applied. This variant does not have its own hand per se, but does function as a modification that can be applied to all other spells in the Hand of Ages platform, working particularly well in conjunction with Micromanage Hand for its unique nature to act as a limited extension to the player's Cantrip list.
As is normal with the other installations in the Hand of Ages Platform, this variant of the Mage Hand cantrip can be boosted by utilizing spell slots of different levels. For each additional level used, you are able to summon another Mage Hand or variant without charge.
***Author's Note: Firstly, thank you for checking out my post! Secondly, if you have only seen this post, then you are probably confused. To clear things up, you'll need to check out my other posts for information on the other Mage Hand variants. Essentially Hand of Ages is meant to look at spells in a different light, turning a simple utilitarian Cantrip into an absolute toolbox's worth of possibilities while not forcing your character to only specialize in Mage Hand. All of that will be explained in the post titled "Carnwennan's Micromanage Hand", hope to see you there! Journey on!***
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