Level
2nd
Casting Time
1 Action
Range/Area
Unlimited
Components
V
Duration
Until Dispelled
School
Illusion
Attack/Save
None
Damage/Effect
Buff (...)

Desired Wish is the most Deceivable spell a mortal creature can cast. By simply speaking aloud, you can make very foundations of reality change for a while in accord with your desires.

The basic use of this spell is to trick and deceive people. You don't need to meet any requirements in that spell, including costly components. The spell simply takes effect.

Alternatively, you can create one of the following effects of your choice:

  • You create one object of up to 2,500 gp in value that isn't a magic item. The object can be no more than 100 feet in any dimension, and it appears in an unoccupied space you can see on the ground only for the time the spell is in effect.
  • You allow up to twenty creatures that you can see to regain all hit points only while the spell is in effect , and you end all effects on them described in the greater restoration spell.
  • You grant up to ten creatures that you can see resistance to a damage type you choose only for the time the spell is in effect.
  • You grant up to ten creatures you can see immunity to a single spell or other magical effect for the time the spell is in effect. For instance, you could make yourself and all your companions immune to a lich's life drain attack.
  • You undo a single recent event by forcing a reroll of any roll made within the last round (including your last turn). Reality reshapes itself to accommodate the new result. For example, same as a wish spell, it can could undo an opponent's successful save, a foe's critical hit, or a friend's failed save. You can choose whether to use the reroll or the original roll.

 
You might be able to achieve something beyond the scope of the above examples. State your desire to the GM as precisely as possible. The GM has great latitude in ruling what occurs in such an instance; the greater it is, the greater the likelihood that something goes wrong. This spell might simply fail or you might suffer some unforeseen consequence as a result of how you worded it. For example, desiring that a villain were dead might kill him but only during the time the spell is in effect, effectively reviving them the moment the spell stop working. Similarly, desiring for a legendary magic item or artifact might just make it be a cheap fake copy or simply disapear the moment the spell ends.

The Problem with this spell is that you have waved reality at your whim, this could make you a target for godly being to want you death if you abuse this spell, and technically speaking everything you create is but a mere illusion, its not real and it could cause mental stress for casting this spell if its dispelled without your consent depending on the length this was in effect.  You take 1d10 Psychic damage the moment it is dispelled by force; if this is dispelled after more than 5 days have passed with the spell active you take 4d20 Psychic damage instead. This damage can't be reduced or prevented in any way. if the character is of a higher level the damage taken can be lowered, DM can choose to either lower the type of dice to roll or the amount of dice to roll depending of the level of the Character.

Spell Tags: Creation Healing Buff

Available For: Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy) Bard (Legacy) - College of Creation Fighter (Legacy) - Eldritch Knight (Legacy) Blood Hunter - Order of the Profane Soul

Noguri

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