Level
5th
Casting Time
1 Action
Range/Area
Self
(30 ft. )
Components
V, S
Duration
Instantaneous
School
Conjuration
Attack/Save
CHA Save
Damage/Effect
Force
You perform a dance to influence the Temporal energy around you. Each creature of your choice within 30ft of you must make a Charisma saving throw or be teleported. Roll 2d8 a creature is teleported in a random direction based on the first d8 and a random number of feet based on the second d8 x 5. A creature moved in this way takes 1d6 force damage for every 5ft it moved. At higher levels, the target is teleported an additional 5ft. If a target ends up in another creature's space its moves to the closes unoccupied space and takes an extra 1d6 force damage.
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