Level
1st
Casting Time
1 Action
Range/Area
Self
(15 ft. )
Components
V, S
Duration
Instantaneous
School
Enchantment
Attack/Save
WIS Save
Damage/Effect
Psychic
A burst of Psychic energy emanates from your hand or head in a 15-foot cone hitting everyone in that area with psychic whispers. Each creature in that area must make a Wisdom saving throw. On a failed save, a creature takes 3d6 Psychic damage. On a successful save, a creature takes half as much damage.
At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d6 for each slot level above 1st.
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