Level
3rd
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S, M *
Duration
Until Dispelled or Triggered
School
Evocation
Attack/Save
None
Damage/Effect
All
Summon a large rams skull that can launch a beam that can do damage in any element. The beam does 10d8 damage, you can charge it taking up one action and deal an extra 1d8 damage and doubles the range and width of the beam. Alternatively you can summon a defensive skull which cannot attack but can defend you and be used for mobility. It has a flying speed of 100ft a hp of 20 and a ac of 15.
* - (Rams skull)
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