Level
3rd
Casting Time
1 Action
Range/Area
30 ft.
Components
V, S, M
Duration
Concentration 1 Minute
School
Enchantment
Attack/Save
WIS Save
Damage/Effect
Control (...)

With this spell, the wild mage creates a negative pattern in the random forces surrounding one creature. The creature is allowed a Wisdom saving throw; if successful, the spell fails. If the saving throw is failed, random chance falls into an unlucky pattern. Any action involving random chance (i.e., any time a die roll affects the character) performed by the victim during the next 2 minutes is performed with Disadvantage; the worse result is always applied. (The victim rolls twice for attacks, damages, saving throws, etc., always using the worse die roll.) A luckstone or similar magical device will negate Unluck. Doing so, however, prevents the magical item from functioning for 2d10 rounds. The material component is a piece of a broken mirror.

When this spell is cast with a higher level spell slot, one additional target can be selected per level of the spell slot beyond 3rd. 

Previous Versions

Name Date Modified Views Adds Version Actions
9/21/2022 11:58:14 PM
1
1
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Coming Soon

Spell Tags: Control Social

Available For:

Vincalis

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