You fill yourself with Arc Power and launch yourself forward 60ft and strike an object, creature or the ground as you reach your target destination, unleashing a thunderous wave of Divine Elemental destruction around you from the point of impact. Any hostile creature within a 20ft Emanation of the target destination must succeed a CON Save Throw equal to your Spell Save DC or take (4d10)+SM of Lightning or Radiant damage. Half damage on a successful Save. If cast from the air or a high vantage point, you take no fall damage when landing. After landing you leave a circle of arc Lightning effect in a 10ft Radius of your landing point for 1 Round. Hostile creatures entering or ending their turn within the circle take (2d10) Lightning or Radiant damage.
At higher levels: Distance traveled increases by 10ft (max of 90ft) and damage increases by (1d8) per spell level above 3rd level.
*SM= Spellcasting Modifier.
* - (A chunk of Sulphur and a rod of copper. )
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