Level
3rd
Casting Time
1 Action
Range/Area
Self
Components
V, S
Duration
Concentration 1 Hour
School
Divination
Attack/Save
None
Damage/Effect
Detection (...)

You create an invisible third eye in your forehead. The eye protrudes from the surface of any headgear you may be wearing. While the spell lasts, if you touch another creature, you can cause the eye to jump to that creature’s forehead, and you can then use your action to see what the creature sees, or change back to seeing what your own eyes see. An unsuspecting or resisting target can roll a Charisma saving throw, ending the spell on a success. 

Each time the creature bearing the eye touches another creature, you can cause the eye to leap again, but each new creature receives a saving throw. The spell ends if the creature bearing the eye is on a different plane from you.

At Higher Levels. If you cast this spell using a spell slot of 6th level or higher, you also gain the target’s hearing as well as sight, and the duration increases to 8 hours.

Adapted from Complete Divine (3e).

Spell Tags: Detection Exploration

Available For: Druid (Legacy) Sorcerer (Legacy) Wizard (Legacy)

CM_

Comments

Posts Quoted:
Reply
Clear All Quotes