You touch one creature other than yourself and choose a location that you can clearly see within 50 feet. The creature is instantly teleported to that location along with anything it is wearing or carrying. If the creature is unwilling, it must succeed on a constitution saving throw. On a success the target is not teleported. On a failure the target is teleported up to 50 feet to an unoccupied space that you can see. After one minute has passed, the creature is teleported back to its original location. The creature can otherwise perform actions normally for the duration.
A maximum of 500 pounds of creature and equipment can be transported by this spell. If the creature is Grappled, Restrained, or loaded with more weight than it can carry, the teleportation fails.
If the return location is occupied by another creature or object when the duration ends the target is not teleported back to it's place of origin.
At higher levels. When you cast this spell using a spell slot of 4th level or higher, you may choose to: A) Extend the range of teleportation by 10 ft. Per spell level. B) Extend the number of creatures this spell can target equal to 1+ every spell level expended higher than 3rd.
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