Level
2nd
Casting Time
1 Action
Range/Area
Sight
Components
S, M *
Duration
Until Dispelled
School
Enchantment
Attack/Save
None
Damage/Effect
Poison
You curse a creature you can see, and fuse the energy of the curse to a piece of jewelry or a coin. The cursed creature takes 1d12 poison damage every turn until it either dies or the curse's focus is extinguished by command of the curser, or by destruction.
* - (A small piece of jewelry, or coin.)
Comments