This spell attempts to incite the deepest feeling of despair and hopelessness within a group of humanoids. Each humanoid creature with an Intelligence score of 6 or higher in a 10-foot-radius sphere centered on a point you choose within range must succeed on a Charisma saving throw or be affected by the spell. For the duration, an affected target can't take actions, bonus actions, reactions, and can't move. At the end of each of its turns, an affected target can make a Charisma saving throw with disadvantage. If it succeeds, the spell's effects ends for that target.
At Higher Levels. When you cast this spell using a spell slot of 7th level or higher, the spell can affect any creature type, so long as its Intelligence score is 6 or higher.
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Posted Sep 26, 2022Icon by Freepik