Level
4th
Casting Time
1 Action
Range/Area
300 ft.
(20 ft. *)
Components
V, S, M *
Duration
Instantaneous
School
Evocation
Attack/Save
DEX Save
Damage/Effect
Necrotic
A rain of blood pounds to the ground in a 20-foot-radius, 40-foot-high cylinder centered on a point within range. Each creature in the cylinder must make a Dexterity saving throw. A creature takes 5d8 necrotic damage or half as much damage on a failed save
Tg\he blood turn the storm's area of effect into difficult terrain until the end of your next turn.
At Higher Levels. When you cast this spell using a spell slot of 5th level or higher, the necrotic damage increases by 1d8 for each slot level above 4th. Each additional level requires an extra pint of blood.
* - (4 pints of blood)
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