Level
4th
Casting Time
1 Action
Range/Area
30 ft.
Components
V, S *
Duration
Concentration
10 Minutes
School
Transmutation
Attack/Save
CON Save
Damage/Effect
Control
You target an object of Medium size or smaller or a section of a solid or liquid no more than 5 feet in any dimension and change its density and viscosity, either making it harder or softer. If the target is a creature it must succeed in a constitution saving throw or be affected. The density for the object does not make it easier to break. The difficulty of taking a section off of a softened object remains the same and if a piece is removed it returns to normal density. Any extra properties (acidity, temperature, toxicity, etc.) remain.
- Hardening A solid object becomes even harder, a liquid becomes thicker, a solid, or a Semi-solid (your choice) If your target is a solid it gains an AC bonus equal to your spellcasting modifier (Minimum of one). If your target is a flexible solid (e.g. a rope or chain) then it stops being flexible and gains rigidity as if it were made of solid iron.
- Softening If your target is a solid itbecomes a soft and moldable semi-solid like or jelly. Thus it becomes difficult terrain and can be moved through. while inside an object that is opaque you are blinded and have disadvantage on wisdom (perception) checks for listening to things outside the object. If the target is a liquid it becomes less viscus and if you can swim through it your swim speed is doubled, a strong current will disperse the softened liquid.
If your target is a creature it must succeed a constitution save or have one of the following effects
- Hardened It is considered petrified until the spell ends. It also gains an AC bonus equal to your spellcasting modifier (Minimum of 1).
- softened The creature is incapacitated, prone, and unable to move. It also gains a vulnerability to piercing and slashing damage until the spell ends.
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