Level
2nd
Casting Time
1 Action
Range/Area
30 ft.
Components
V, S *
Duration
Instantaneous
School
Necromancy
Attack/Save
CON Save
Damage/Effect
Necrotic

A creature that you can see within 30 feet of you is lanced with sapping red energy, draining its vitality and transferring it to another creature of your choice within range.

The chosen creature must succeed on a Constitution saving throw or take 2d8 necrotic damage and have their life force drained and transferred to another creature you can see within 30 feet of the initial target. On a successful save, the creature takes half damage. The second creature regains hit points equal to the necrotic damage suffered by the initial target.  This spell has no effect on constructs or undead.

At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, the damage and transferred hit points increases by 1d8 per level.

* - (Archane Focus)

Spell Tags: Healing Damage

Available For: Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

VonVillage

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