Once the spell has been cast on a target the player can see, the targets INT and WIS drop to -5 and takes 3d6 necro damage on a failed CON save of 16 once a target has been affected every turn that passes the target can make a savaging throw as there action if they roll a 15 or higher the spell wares off. once worn off the affected enemy gains 1 INT and WIS until back to normal.
at level 9th the spell stays the same. At level 14th it spreads like a plague every ally the infected is within 10 ft of gets infected them but lower the effect to -2 INT and WIS and dose 1d6+3 each turn. At 19th level "Brain decay" fires out all around the player in a 15ft radius doing -2 INT and WIS and dose 1d6+3 each turn and monsters with a challenge rating of 4 or less get turned into a hivemind controlled by you if they fail 2 saving throws.
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