Level
1st
Casting Time
1 Bonus Action
Range/Area
Self
Components
S
Duration
Instantaneous
School
Enchantment
Attack/Save
None
Damage/Effect
Piercing

You calm your hands and ready your weapon.

The user will ready their weapon and prepare a shot at a target, focusing in on a specific body part. They will then proceed to fire a shot. will lead them to always hit their mark, dealing a bonus 1d10 of true damage onto their attack. The target will then have disadvantage on any singular saving roll until the end of combat.

This action can only be used once per day.

Available For: Ranger (Legacy)

Tundiee

Comments

Posts Quoted:
Reply
Clear All Quotes