Level
3rd
Casting Time
1 Action
Range/Area
150 ft. (20 ft. )
Components
V, S, M *
Duration
Instantaneous
School
Evocation
Attack/Save
DEX Save
Damage/Effect
Fire (...)

Don't you hate when your target evades your spell, frustrating your efforts to blast them to hell? Victor's Precise Fireball solves that problem. When cast, a bright streak flashes from your pointing finger to a target you can see within range and then blossoms with a low roar into an explosion of flame. Make a ranged spell attack against the target. On a hit, the target takes 8d6 fire damage. Each creature in a 20-foot-radius sphere centered on the target, excluding the target if it was hit, must make a Dexterity saving throw, taking 7d6 fire damage on a failed save, or half as much damage on a successful one.

The fire spreads around corners. It ignites flammable objects in the area that aren't being worn or carried.

At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, both the target and area damage increases by 1d6 for each slot level above 3rd.

* - (charcoal, saltpeter, and sulfur shaped into a spike)

Spell Tags: Damage

Available For: Sorcerer (Legacy) Wizard (Legacy) Cleric (Legacy) - Light Domain (Legacy) Warlock (Legacy) - The Fiend (Legacy) Warlock (Legacy) - The Genie Artificer (Legacy) - Artillerist (Legacy)

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