Level
3rd
Casting Time
7 Actions
Range/Area
Touch
Components
V
Duration
Concentration
1 Round
School
Evocation
Attack/Save
DEX Save
Damage/Effect
Exhaustion
When casted the user may touch anyone and take all their energy, then the target will then do a Dexterity check. If failed the target will be given level 4 Exhaustion and 1D10 of damage. If the dexterity check succeeds then the spell fails and nothing happens. when the check fails they will be greeted by a golden liquid like ball coming out of the skin where the hand was placed. held up by magic, and moved by the hand. then they may either transfer the energy to themselves or to someone or something else living. they can divide the liquid but, can only hold one section of it. when used on someone they will get the amount or halved the amount of health that was taken by the D10.
Comments