Level
Cantrip
Casting Time
1 Action
Range/Area
Sight (*)
Components
None
Duration
Special
School
Evocation
Attack/Save
Ranged
Damage/Effect
Force

You focus on a point in time and space that you can see, bending, folding, and twisting the Weave at that singular point, creating a spark of pure magical energy. Roll 2 d20 dice, and the target instantaneously takes as much damage as the single lower die (X).

Each consequent attempt to cast this spell again within the same spherical area of radius X area centered at that same point, for the same duration in X rounds, requires a spellcasting ability check (d20 + proficiency bonus + spellcasting ability modifier) made at disadvantage to a DC of X. Regardless of whether the spell takes effect, this DC (X) either increases by 1 (X=X+1), or is the higher of the subsequent 2 d20 dice rolled (X = higher result of 2 d20 dice rolled), whichever is higher. The spherical area of effect also potentially increases / enlarges in a similar fashion (spherical area of radius X=X+1 or X = higher result of 2 d20 dice rolled, whichever is higher, centered at that same point), while the remaining number of rounds this effect lasts for increases by X (X=2X+1 or X=X+Y, where Y is the higher result of 2 d20 dice rolled, whichever is higher).

If a subsequent point being targeted is different, but the spherical area of effect after successfully casting this spell overlaps with another, combine them, then take whichever spell DC and number of rounds left is higher.

This spell also potentially disrupts or affects other spells being casted within the same spherical area of effect as well, causing spell attack rolls made within the affected area to be made at disadvantage, spell saving throws made within the affected area to be made at advantage, cause Wild Magic surges, etc, at the DM's discretion.

The spell potentially creates a bigger spark when you reach higher levels: at 11th level, roll percentile dice (d100, instead of d20) twice, then take the lower total as damage and X. Additionally, from 17th level onwards, when you would have advantage on an attack roll for this, only roll the percentile dice (d100) once for damage and X.

Previous Versions

Name Date Modified Views Adds Version Actions
3/14/2019 4:10:51 AM
1
0
1
Coming Soon
3/14/2019 4:16:39 AM
3
0
1.1
Coming Soon
10/5/2022 4:06:02 PM
165
3
1.2
Coming Soon
10/5/2022 4:10:26 PM
170
0
2
Coming Soon
10/5/2022 4:14:54 PM
170
0
2.1
Coming Soon

Spell Tags: Damage Buff Debuff Environment Combat Special

Available For: Bard (Legacy) Sorcerer (Legacy) Warlock (Legacy)

zeearrgun

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