Touch a willing creature. If they are unwilling, roll a melee spell attack. On a hit, they must make a Wisdom saving throw or have their alignment changed. You can change their alignment to anything other than their current alignment. This is permanent unless the target naturally starts having inclinations toward a different alignment. The target receives 1 level of exhaustion and 2d6 psychic damage from the abrupt shift in alignment.
Artifact Examples:
|
Alignment |
Example Artifacts |
|
LG |
Angel’s feather, lock of hair from righteous knight |
|
NG |
Statuette of Chauntea, metallic dragon scale |
|
CG |
Fey’s fur |
|
LN |
Feather from the Raven Queen, artifact from Mechanus |
|
N |
Stone from citadel of Limbo, runic stone from a druid grove |
|
CN |
Slaad scale, noble’s signet ring, valuable relic that has passed the hands of various thieves |
|
LE |
Horn from a devil |
|
NE |
Yugoloth’s finger |
|
CE |
Horn from a demon |
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