Level
2nd
Casting Time
1 Bonus Action
Range/Area
Self
Components
None
Duration
Concentration
1 Minute
School
Transmutation
Attack/Save
None
Damage/Effect
Until the spell ends, you can use an action to exhale Radiant energy in a 15-foot cone. Each creature in that area must make a Dexterity saving throw, taking 3d6 damage of the chosen type on a failed save, or half as much damage on a successful one.
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