Level
1st
Casting Time
1 Action
Range/Area
30 ft.
Components
S, M *
Duration
Instantaneous
School
Evocation
Attack/Save
STR Save
Damage/Effect
Bludgeoning

You cause a sudden surge of water that launches a target within range up to 30 feet up in the air. If the target is an unwilling creature, they must succeed on a Strength saving throw, taking 2d6 bludgeoning damage upon failure in addition to being launched 30 feet in the air, and suffering no ill effects upon success.

If you cast this spell while submerged in seawater, you can push the target up to 60 feet in any direction; where you can control if it twists, turns, circles, or moves straight as the spell becomes a momentary magical current.

At higher levels: When you cast this spell using a spell slot of 2nd level or higher, the target is propelled an additional 10 feet in the air per spell level above 1 st.

* - (A drop of water)

Available For: Bard (Legacy) Druid (Legacy) Ranger (Legacy) Sorcerer (Legacy) Wizard (Legacy)

Codexhawk

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