Level
9th
Casting Time
1 Action
Range/Area
Self
Components
V
Duration
1 Day
School
Enchantment
Attack/Save
None
Damage/Effect
All creatures that can see and hear you must succeed on a wisdom saving throw of DC 20, or they fall under the effect of this spell.
All creatures affected by this spell stop being hostile towards you (if they are) and feel compelled to give you all their valuables. They will give you any gold, magic items, or items of value they are carrying. If any affected creature sees you give the items away to someone else for free, the effect ends on that creature.
Once this effect wears off, all creatures previously affected will know you cast the spell and become hostile towards you, and will not stop trying to kill you until all their items and gold have been returned.
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