Level
Cantrip
Casting Time
1 Action
Range/Area
50 ft.
Components
S, M *
Duration
Instantaneous
School
Evocation
Attack/Save
Ranged
Damage/Effect
Damage

You hurl a blast of water at a creature or object within range. Make a ranged spell attack against the target. On a hit, the target takes 1d10 damage. To use this spell there must be at least 1 liter of water within 50 feet of the user where said water will be hurled at the target. If the water came from a limited space container the water will be used up unless there is around 500 liters or is a natural body of water such as a river, lake, spring or ocean in which case the water will not be depleted unless the dm states that the source has been fully depleted.

This spell's damage increases by 1d10 when you reach 5th level (2d10), 11th level (3d10), and 17th level (4d10).

* - (Water)

Spell Tags: Damage

Available For: Cleric (Legacy) Druid (Legacy) Sorcerer (Legacy) Wizard (Legacy)

Kat12959