You release a globe of scintillating psionic power in a 20-foot radius centered on you that prevents ranged weapon attacks and spell effects, from entering or exiting the globe. Individuals can freely walk into or out of the globe unhindered as long as their speed is below 70 feet. If a creature is concentreating on a spell when they enter the globe the they lose their concentration. The globe has 40 hit points (HP) and an armor class (AC) equal to 5 + your spell casting modifier. The globe can't be moved once cast and if you move or the ground you're standing on moves the globe remains in place. The spell ends if the globes hit points fall to zero.
At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, the size of the globe increses by 10 feet and the hit points increase by 10 for each slot level above 2nd.
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