Level
1st
Casting Time
1 Action
Range/Area
Self
(30 ft. )
Components
S, M *
Duration
Instantaneous
School
Evocation
Attack/Save
STR Save
Damage/Effect
Cold
A pounding pulse of water blasts from your palm towards your enemies. Each creature in 30 foot long, 5 foot wide line emanating from you must make a strength saving throw. Each creature takes 2d6 cold damage and is pushed back by 10ft on a failed saving throw, or half as much damage and is not pushed on a successful one. Creatures size Large and up have advantage on this saving throw.
At Higher Levels When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d6 for each spell slot level above 1st.
* - (A non-metal container at least half full of water)
Comments