Level
3rd
Casting Time
1 Action Ritual
Range/Area
60 ft.
Components
V, S
Duration
Concentration 1 Hour
School
Conjuration
Attack/Save
None
Damage/Effect
Summoning

You summon nightmare spirits that take the form of pumpkins and appear in unoccupied spaces that you can see within range. Choose one of the following options for what appears:

  • One pumpkin of challenge rating 2 or lower
  • Two pumpkins of challenge rating 1 or lower
  • Four pumpkins of challenge rating 1/2 or lower
  • Eight pumpkins of challenge rating 1/4 or lower


Each pumpkin is also considered a plant, and it disappears when it drops to 0 hit points or when the spell ends.

The summoned creatures are friendly to you and your companions. Roll initiative for the summoned creatures as a group, which has its own turns. They obey any verbal commands that you issue to them (no action required by you). If you don't issue any commands to them, they defend themselves from hostile creatures, but otherwise take no actions.

The DM has the creatures' statistics. Sample creatures can be found below.

At Higher Levels. When you cast this spell using certain higher-level spell slots, you choose one of the summoning options above but increase the the CR by 1 for each spell slot above 3rd Lv. 

Spell Tags: Summoning

Available For: Druid (Legacy) Ranger (Legacy) Warlock (Legacy)

Skarm4477

Comments

Posts Quoted:
Reply
Clear All Quotes