Level
7th
Casting Time
1 Action
Range/Area
120 ft.
Components
V, S
Duration
Concentration 1 Minute
School
Enchantment
Attack/Save
INT Save
Damage/Effect
Psychic

Choose a creature that you can see within range. The target must succeed on an Inteligence saving throw or be stunned for the duration. At the end of each of your turns the creature takes 8d6 psychic damages as long a it remains effected by this spell. At the end of each of its turns, the target can make another Intelligence saving throw. On a success, the spell ends on the target.

This spell ends if the person who cast it casts any other spell. 

At Higher Levels. When you cast this spell using a spell slot of 8th level or higher, you can target one additional creature for each slot level above 7th. The creature must be within 60 feet of each other when you target them.

Spell Tags: Damage Control Combat Psionic

Available For: Bard (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy) Cleric (Legacy) - Knowledge Domain (Legacy) Cleric (Legacy) - Arcana Domain Fighter (Legacy) - Eldritch Knight (Legacy) Rogue (Legacy) - Arcane Trickster (Legacy) Blood Hunter - Order of the Profane Soul (INT) Blood Hunter - Order of the Profane Soul (WIS) Blood Hunter - Order of the Profane Soul

Sevryn_Cinderfall

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