Level
3rd
Casting Time
1 Minute Ritual
Range/Area
30 ft.
Components
V, S, M *
Duration
Until Dispelled
School
Illusion
Attack/Save
None
Damage/Effect
Communication

You implant an image of a arcane eye on an object in range, The arcane eye is invisible on the object and will activate when a trigger condition is met. the caster will determine the circumstance that will trigger the spell, once triggered it will notify the caster and if they chose to concentrate they can see thru the eye for a duration of ten minutes, or the caster can return to the room and concentrate on the eye and see what it observed.

When the spell is triggered, a magical invisible eye activates on the object and observes an area as large as 60 ft radius or the confines of a room it is located with the same effect of darkvison. If the object you chose has a eye or something that looks like a eye (for example, the eye of a statue, or a portrait), the magical eye will follow any movement in it range.

  Please Note,  if anyone or any creature in the room can see invisible and sees the object the Arcane Eye Witness is cast on after its triggered, will see the eyes of the object look like their alive and following the movement. When you cast this spell, you can have the spell end after it activates, or it can remain and repeat whenever the trigger occurs.

The triggering circumstance can be as general or as detailed as you like, though it must be based on visual or audible conditions that occur within 30 feet of the object. For example, you could instruct the eye to activate when any creature moves within 30 feet of the object or when a lock or door is opened.

* - (a small amount of salt water and a quartz crystal worth at least 10 gp, which the spell consumes)

Spell Tags: Communication

Available For: Bard (Legacy) Wizard (Legacy)

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