Level
4th
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S
Duration
Instantaneous
School
Transmutation
Attack/Save
STR Save
Damage/Effect
Bludgeoning

You gain the ability to shove a creature or object by thought. When you cast the spell, you can exert your will on one creature or object that you can see within range causing the appropriate affect below.

A creature or object you successfully move travels 30 feet directly away from you. If it hits a solid object such as a wall, it takes 1d6 bludgeoning damage for every 10 feet of movement or portion thereof. If it would hit another creature or object the damage is split between the shoved creature or object and the hit creature or object. A creature in the path of the shoved creature or object must succeed on a Dexterity saving throw, avoiding the shoved creature or object on a success or being hit by the missile and knocked prone.

Creature: You can try to move a Large or smaller creature. Make an ability check with your spellcasting ability contested by the creature’s Strength check. If you win the contest, you move the creature up to 30 feet directly away from you and it is knocked prone.

Object: You can try to move an object that weights up to 500 pounds. If the object isn’t being worn or carried, you automatically move it up to 30 feet directly away from you. If the object is worn or carried by a creature, you must make an ability check with your spellcasting ability contested by that creature’s Strength check. If you succeed, you pull the object away from that creature and move it 30 feet directly away from you.

Spell Tags: Damage Utility Combat

Available For: Sorcerer (Legacy) Wizard (Legacy)

OldTinfoil

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