With a sample of its blood, you are able to magically control a creatur's actions, like a marionette on magical strings. Choose a creature you can see within range whose blood you hold. The target must make a CON saving throw, or you gain control over the creature for the duration of the spell.
As a bonus action on your turn, you can direct the creature to perform various activities, you can specify a simple and general course of action or a specific command.
eg. "Attack that creature, Run over there, Fetch that object".
If the creature completes the order and doesn't recieve further direction from you, it defends and preserves itself to the best of its ability. The target is aware it is being controlled. At the end of each of its turns, the target can make another CON saving throw.
On a success, the spell ends.
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