Level
9th
Casting Time
1 Hour
Range/Area
Self
Components
V, S
Duration
1 Hour
School
Enchantment
Attack/Save
WIS Save
Damage/Effect
Control (...)

You send your consciousness into another creature on the same plane of existence as you to control them. You can target a specific person as long as you have seen their face or you can choose a location in which a random person will be targeted. The target must make a Wisdom saving throw with a DC equal to your spell save DC, which is modified by how well the target knows you.

Target's Knowledge of You Save DC Modifier
Secondhand (Target has heard of you) -5
Firsthand (Target has met you) -10
Familiar (Target knows you well) -15

On a successful save, the target isn't affected, and you can't use this spell against it again for 24 hours.

On a failed save, you wake up in their body and control their voice and movements for the duration as if they were your own body. Your game statistics are replaced by the statistics of the target, but you retain your alignment, personality, and Intelligence, Wisdom, and Charisma scores.

While inhabiting the target’s body:

  • Your own body is asleep at the spot where you cast the spell. You do not gain progress toward a short or long rest while asleep in this way.
  • The target’s consciousness is suppressed and does not know what they do while you control them.
  • You gain any nonmagical abilities of the target that utilize Strength, Dexterity, or Constitution, but you cannot cast spells.

When this spell ends, your consciousness returns to your own body and you awaken, while the target’s consciousness reassumes control of their body and is unaware that any time has passed. You can end this spell at any time. The spell also ends early if your body or your target’s body loses any number of hit points.

Spell Tags: Control Special

Available For: Cleric (Legacy)

Xmercykiller

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