when you wave your hand, say the spell, and look at a weapon you can embuded it with Fire, Ice or Wind. hitting a creature with the embuded can cause Fire, Ice & Slahing damage & you can also take an action to slam the weapon on the ground to do different things. Fire makes a bonfire around you for 10 feet each level it gets 2 feet bigger for damage roll 1d6 can be put out with water. Ice makes medium sized ice stalactites that jut out of the ground 12 feet in front of you itś to hot in the area the move will fail, and gains 2 feet per level, roll 1d8. Wind can make sharp wind blades that can cover a opponent, takes 3d4 and does 1d4 more damage per 2 levels and can be avoided by using a control type move. all can be avoided with a DEXTARITY SAVING THROW too. once you use the embuded weapon 9 times or after you use the slam attack it looses itś power and can use the spell again until 5 turns and you can only put 1 element on a weapon and can only put it on 1 person and can go longer per level.
Level
3rd
Casting Time
1 Action
Range/Area
Sight
Components
V, S
Duration
Until Dispelled or Triggered
School
Enchantment
Attack/Save
None
Damage/Effect
Comments